## Learning Objectives
* Learn about the USM data management model
* Learn about the benefits of USM and when to use it
* Learn about the variations of USM
* Learn about the kinds of USM memory allocations
#### What is USM?
Unified shared memory (USM) provides an alternative pointer-based data management model to the accessor-buffer model
* Unified virtual address space
* Pointer-based structures
* Explicit memory management
* Shared memory allocations
#### Unified virtual address space
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* USM memory allocations return pointers which are consistent between the host application and kernel functions on a device
* Representing data between the host and device(s) does not require creating accessors
* Pointer-based API more familiar to C or C++ programmers
#### Pointer based structures
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* Data is moved between the host and device(s) in a span of memory in bytes rather than a buffer of a specific type
* Pointers within that region of memory can freely point to any other address in that region
* Easier to port existing C or C++ code to use SYCL
#### Explicit memory management
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* Memory is allocated and data is moved using explicit routines
* Moving data between the host and device(s) does not require accessors or submitting command groups
* The SYCL runtime will not perform any data dependency analysis, dependencies between commands must be managed manually
#### Shared memory allocations
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* Some platforms will support variants of USM where memory allocations share the same memory region between the host and device(s)
* No explicit routines are required to move the data between the host and device(s)
#### USM allocation types
USM has three different kinds of memory allocation
* A **host** allocation is allocated in host memory
* A **device** allocation is allocation in device memory
* A **shared** allocation is allocated in shared memory and can migrate back and forth
#### USM variants
USM has four variants which a platform can support with varying levels of support
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#### Querying for support
Each SYCL platform and its device(s) will support
different variants of USM and different kinds of memory allocation
if (dev.has(sycl::aspect::usm_device_allocations))
#### Buffer/accessor vs USM
So when should you use the accessor/buffer mode and
when should you use the USM model?
* The **buffer/accessor** provides guaranteed
consistency and automatically manages dependencies
* Recommended when you need to iterate over or
prototype your application
* Recommended for maximum performance portability
* Provides a lot of information to the SYCL runtime which can perform many optimizations automatically
* The **USM** model provides a lower-level pointer-based
solution with fine grained control
* Recommended when porting existing C++ applications
or using pointer-based structures
* User has responsibility for certain aspects relevant for performance (e.g. data transfers or data prefetches)
#### Exercise
Code_Exercises/Introduction_to_USM/source
Implement a device selector that chooses a device in your system which supports explicit USM and device allocations